Skip to content

Anthropophagy

  1. Anthropophagy traces in a cultural commons platform

    Anthropophagy traces in a cultural commons platform

    Position paper for the workshop Commoning Design and Designing Commons. Abstract: Anthropophagy points to the practice of hybridizing foreign cultures with local cultures to counter colonialism. An infrastructure trace ethnography being conducted in Corais Platform database reveals evidence of anthropophagy in members’ interaction. The preliminary findings present a challenging narrative to designing commons and commoning design: […] - May 18, 2020
  2. Designing for freedom and liberation

    Designing for freedom and liberation

    Design is often defined as a professional activity that produces physical and symbolic artifacts. However, in contemporary common parlance, the design word is also used to describe the characteristics of this professional activity’s products. Despite professionals claiming responsibility for these qualities, there is ample evidence that such qualities are not defined solely by professionals. Instead, […] - Oct 31, 2018
  3. Every breath you take: Captured movements in the hyperconnected city

    Every breath you take: Captured movements in the hyperconnected city

    Abstract: Movement and connection have always been closely linked not only to mundane aspects of human life but also to urban form, on which they have a particular influence. Recent technological innovations have increased the scale of spatial movements and social connections to an unprecedented extent, making them a constant theme in contemporary urban imaginaries. In […] - Oct 21, 2018
  4. Interaction Design

    Interaction Design

    Regular course – 80 hs – Digital Design Bachelor – Catholic University of Paraná This course develops student’s creative and critical skills related to technology and society. Since the Digital Design Bachelor has already separate courses on Usability, Information Architecture, Ergonomics and Interface Design, the Interaction Design course focuses on what is particular from this discipline: […] - Aug 8, 2016
  5. Design Livre: designing locally, cannibalizing globally

    Design Livre: designing locally, cannibalizing globally

    Design livre is a conversation among Brazilian people interested in recognizing the design made by everybody with the intention of scaling up scattered design efforts. Design livre approaches the matter from a cultural standpoint, positioning design as key activity for resisting the globalization of culture in Brazil. The globalized as much as the localized design […] - Jun 28, 2016
  6. Enigmatron

    Enigmatron

    Enigmatron is an analog synthesizer designed by Diogo Mattana to explore the subtleties of musical sound. The synthesizer is based on a tape potentiometer that modulates the digital sound according to the wishes of the musician. In the context of a Digital Design bachelor, this final work is not just a functional prototype, but also […] - Mar 31, 2016
  7. Design livre at Corais Platform: an experience in cultivating a design commons with free software

    Design livre at Corais Platform: an experience in cultivating a design commons with free software

    Corais (Portuguese word for “coral reefs” and “choirs”) is an online platform for organizing projects with collaborative tools such as blog, text processing, task management, social credits, spreadsheets, polls, wiki and videoconference. These tools were developed using Drupal, a free software content management system, tailored to enable the appropriation of open design practices in Brazil. […] - Apr 21, 2014
  8. Design Livre: Cannibalistic Interaction Design

    Design Livre: Cannibalistic Interaction Design

    Abaporu, the most valued Brazilian painting. Tarsila do Amaral (1928). Abstract This paper provides a historical account of cannibalism as used to explain how Brazilians integrate foreign cultural influences into their own and introduces a design praxis based on it. From Modernism to Digital Culture, cannibalism is a recurring tactic used to overcome cultural traditions […] - Apr 9, 2012
  9. Cannibalistic Interaction Design

    Cannibalistic Interaction Design

    Last week, I was in Italy for an academic forum about Latin perspectives on Design and I presented our view from Faber-Ludens Institute. I described the context where the Institute emerged and explained our Design Livre approach for project development. Previously, I used the translation Free Design, but from now on I’ll keep the original […] - Nov 9, 2011
  10. Toy Hack for opening the cultural black box

    Toy Hack for opening the cultural black box

    Last saturday, I organized a Toy Hack workshop at the brazilian national design students meetup with the purpose of invinting young designers to open the black box of electronic products, mix it’s components and see what happens. The new frankentoys created by the participants are shown in this video (portuguese): Industrial Designers are commonly not […] - Jul 20, 2010