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Lego Serious Play is a relational and material approach to engaging groups in sense-making, co-design, and reflective assessment, developed by the Lego Group, some of its consultants, and creativity researchers. This method is based on metaphorical language, in which objects represented with plastic materials on a board, table, or hand do not reflect their exact […] - Feb 22, 2025 -
Reflective writing complements the design studio learning experience with a theoretical challenge that is as important as the practical challenge of learning design: to know oneself and the world around it. Studio environments typically privilege reflection-in-action, or reflecting while designing, which is great for learning the materials of a design situation, but poor for learning about […] - Feb 22, 2025 -
Abstract: Decolonizing design confronts the deep-rooted structures of colonialism that still shape international aesthetics, production, and trade relationships. The coloniality of making divides “thinking” in developed nations and “making” in underdeveloped ones, generating a nostalgic feeling for colonial styles thought and made for others. By fostering autonomous development and critical consciousness, decolonizing design encourages innovative […] - Feb 16, 2025 -
Knowledge self-management in design research
Abstract: What is the difference between knowledge and consciousness, and why does it matter for design? This lecture examines knowledge as a product of consciousness, emphasizing that while knowledge organizes what is already known, consciousness enables the creation of the new. Using examples like ChatGPT—an entity rich in knowledge but devoid of consciousness—it critiques traditional […] - Feb 9, 2025