Skip to content

Human-Computer Interaction

  1. Coerced Recognition at the Service Interface: A Design Ethics Framework for Unveiling the User Oppression

    Coerced Recognition at the Service Interface: A Design Ethics Framework for Unveiling the User Oppression

    Secomandi, F., & Van Amstel, F. M. C. (2025). Coerced Recognition at the Service Interface: A Design Ethics Framework for Unveiling the User Oppression. Journal of Human-Technology Relations, 3, 1–25. https://doi.org/10.59490/jhtr.2025.3.7745 - Jul 24, 2025
  2. Systemic userism in service design

    Systemic userism in service design

    Abstract: Userism in service design manifests as a group of humans reduced to be users (and only users) of a given service. Userism prevents these people from cocreating, codesigning, and coproducing services. Transnational (often colonialist) digital services are a case in point; however, userism also appears in analog interfaces. The systemic aspect of userism refers […] - Nov 25, 2024
  3. Why Do We Need to Learn about Citational Practices? Recognizing Knowledge Production from the Global Souths and Beyond

    Why Do We Need to Learn about Citational Practices? Recognizing Knowledge Production from the Global Souths and Beyond

    Amy Ogan, Frederick van Amstel, Gabriela Molina León, Juan Fernando Maestre, Kristin Williams, Nicola J Bidwell, Pedro Reynolds-Cuéllar, Saiph Savage, Sushil Oswal, and Vishal Sharma. 2023. Why Do We Need to Learn about Citational Practices? Recognizing Knowledge Production from the Global Souths and Beyond. XRDS 29, 3 (Spring 2023), 12–17. https://doi.org/10.1145/3589256 - Apr 13, 2023
  4. Assets and community engagement: a roundtable with HCI researchers and designers

    Assets and community engagement: a roundtable with HCI researchers and designers

    Lucy Pei, Edgard David Rincón Quijano, Angela D. R. Smith, Reem Talhouk, and Frederick van Amstel. 2022. Assets and community engagement: a roundtable with HCI researchers and designers. interactions 29, 5 (September – October 2022), 44–47. https://doi.org/10.1145/3554975 - Sep 2, 2022
  5. User oppression in human-computer interaction: a dialectical-existential perspective

    User oppression in human-computer interaction: a dialectical-existential perspective

    Gonzatto, R.F. and Van Amstel, F.M.C. (2022), “User oppression in human-computer interaction: a dialectical-existential perspective”, Aslib Journal of Information Management, Vol. 74 No. 5, pp. 758-781. https://doi.org/10.1108/AJIM-08-2021-0233 - Mar 13, 2022
  6. Existential time and historicity in interaction design

    Existential time and historicity in interaction design

    Van Amstel, Frederick M. C. and Gonzatto, Rodrigo Freese. (2022). Existential time and historicity in interaction design. Human-Computer Interaction, 37(1), pp.29-68. DOI: https://doi.org/10.1080/07370024.2021.1912607 - Nov 17, 2021
  7. Improvised Video as a Medium for Learning and Designing Interactions

    Improvised Video as a Medium for Learning and Designing Interactions

    Frederick M. C. van Amstel, Rodrigo Freese Gonzatto, and Gláucio H. M. Moro. 2018. Improvised Video as a Medium for Learning and Designing Interactions. In Proceedings of the 17th Brazilian Symposium on Human Factors in Computing Systems(IHC 2018), Raquel O. Prates, Heloisa Candello, André P. Freire, Isabela Gasparini, Marcelle Mota, and Bianchi Serique (Eds.). ACM, […] - Oct 31, 2018
  8. Human-Computer Interaction

    Human-Computer Interaction

    32 hours – Graduate course in Informatics program at PPGIA/PUCPR. This course introduces Human-Computer Interaction as a field for interdisciplinary research related to Computing. The main concern of this field is the behavior of humans when interacting with the computer and when interacting with other humans through the computer. Issues such as usability, accessibility, communication, […] - Aug 15, 2018
  9. Designing oppressive and libertarian interactions with the conscious body

    Designing oppressive and libertarian interactions with the conscious body

    Gonzatto, R. F., & van Amstel, F. M. (2017, October). Designing oppressive and libertarian interactions with the conscious body. In Proceedings of the XVI Brazilian Symposium on Human Factors in Computing Systems (pp. 1-10). ACM, New York, NY, USA, Article 22, 10 pages. DOI: https://doi.org/10.1145/3160504.3160542 - Oct 31, 2017
  10. Interaction Design as Mediation

    Interaction Design as Mediation

    During my Master’s research, I looked for alternative views on Interaction Design that went further than User Interface Design. Most definitions say that the former is broader than the latter, but they didn’t provide clear objects to work with. David Malouf did a good job of extending Dan Saffer’s elements, but his foundations look still […] - Jul 26, 2011
  11. Interaction (Design) is a complex phenomenon

    Interaction (Design) is a complex phenomenon

    A common reference for defining Interaction Design are Bill Verplank’s drawings, one of the creators of the noun. Bill defines Interaction Design as a question threefolded: How do you do? What sort of ways do you affect the world: poke it, manipulate it, sit on it? How do you feel? What do you sense of […] - Oct 28, 2010