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collaboration

  1. Designing Metaobjects for Collaboration, Participation and Debate

    Designing Metaobjects for Collaboration, Participation and Debate

    This research theoretically develops and empirically tests the concept of metaobject in design projects with special needs for collaboration, participation, or debate. Metaobjects are objects that represent and support the design of new objects in metadesign processes, such as a sketch, a model, or a prototype. In design projects, metaobjects must represent multiple perspectives and […] - Mar 25, 2020
  2. Pattern-based collaborative design with cards deck

    Pattern-based collaborative design with cards deck

    Abstract: At PUCPR’s Academy we offer students a handful of special card decks to help them learn about the possibilities for design. There is a deck on business models, another on user interface, a third on human values, and the collection is always growing. In this hands-on session, we will demonstrate how we let students […] - Nov 22, 2018
  3. The emergence of boundaries

    The emergence of boundaries

    The boundaries between humans and collective association of humans are one of the most dynamic resources for work and development. Nature generated physical affordances that hinder human movement, but humans barely ever accept them. Humans open pathways through jungles, build bridges across rivers, and fly over the ocean. Nevertheless, humans draw their own boundaries too […] - Jul 18, 2015
  4. The homogenization of differences

    The homogenization of differences

    The competition for exchange value has shaped the space of capitalist societies. In order to compete in the global market, the land, the cities, and the homes are becoming more alike across the world. People are trying to use space in similar ways due to the possibility of surviving from exchanges in the global market. This phenomenon […] - Jul 17, 2015
  5. The collaboration for use value

    The collaboration for use value

    The basic assumption of capitalism that companies make money from valuable products is being challenged by recent market changes. Products are no longer considered valuable only for sales’ performance. They must perform well after the sales, i.e. in use, otherwise sales may drop. The use value (a.k.a. value in use) corresponds to the product applications found […] - Jun 10, 2015
  6. Coralizando book (2014)

    Coralizando book (2014)

    Coralizando is a collaboration guide for the creative economy. This book was written as a companion to Corais, an online platform for collaborative project management. The users of the platform suggested writing the book after the success of the Design Livre book, with the intention of feeding new platform users with the concepts for organizing […] - Sep 13, 2014
  7. Co-creation tools for Architecture

    Co-creation tools for Architecture

    Today I found a very nice example of what I’m researching in my PhD program. Liz Sanders is a well know practitioner that have written mainly about using expressive tools for users to collaborate in design process. Her papers always have some colorful pictures like that: Today I discovered through a record talk she gave […] - Jun 28, 2011
  8. Tools for concrete collaboration

    Tools for concrete collaboration

    The traditional free meeting model for participation where supposedly every stakeholder can talk about their concerns often doesn’t satisfy the participants, for many reasons. The consensus is built up on participant’s fatigue; when one give up discussing a project stake not because she start to agree, but because she’s too tired to discuss it. This […] - Apr 29, 2011