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Anthropophagy

  1. Decolonizing design research

    Decolonizing design research

    Van Amstel, F. M. C. (2023). Decolonizing design research. In: Rodgers, Paul A. and Yee, Joyce (Eds). The Routledge Companion to Design Research (pp. 64-74). Routledge. https://www.doi.org/10.4324/9781003182443-7 - Jun 25, 2023
  2. El hacer como quehacer: notas para un diseño libre

    El hacer como quehacer: notas para un diseño libre

    En América Latina, la colonialidad del hacer nos impide valorar lo que ya hemos hecho y, a partir de ahí, hacer lo que hay que hacer. A menudo preferimos importar el diseño europeo en lugar de construir sobre gambiarras y otras formas populares de diseño. En Brasil, sin embargo, la resistencia a la colonialidad del […] - Apr 21, 2023
  3. The coloniality of making and its resistance in Brazil

    The coloniality of making and its resistance in Brazil

    Summary: The coloniality of making refers to international relations of production that overvalue intellectual labor in developed countries and undervalue manual labor in underdeveloped countries. Design discipline plays a crucial role in maintaining the coloniality of making, establishing hierarchies between modes of designing existence in the world. The colonized populations’ ways of designing are considered […] - Dec 3, 2022
  4. Technology-Mediated Oppression

    Technology-Mediated Oppression

    Summary: Can technology oppress or liberate people? This lecture introduces the Philosophy of Technology of Álvaro Vieira Pinto in dealing with this question. Vieira Pinto wrote extensively about cybernetics, artificial intelligence, transhumanism, and virtual reality’s role in mediating race, class, and colonial oppression, anticipating in the 1970s what STS scholars in other countries did in […] - Nov 3, 2021
  5. Radical Alterity in Experience Design

    Radical Alterity in Experience Design

    In Experience Design, we typically learn to design experiences for others, the users. While drawing this distinction between us and them, we block the potential to change who we are by designing for ourselves. Radical alterity means including the Other as part of the Self. It is a concept crafted on decolonial Brazilian anthropophagic tradition, […] - Jun 22, 2021
  6. Monster aesthetics as an expression of decolonizing the design body

    Monster aesthetics as an expression of decolonizing the design body

    Angelon, Rafaela and Van Amstel, Frederick M.C. (2021) Monster aesthetics as an expression of decolonizing the design body. Art, Design & Communication in Higher Education, 20(1), pp. 83-102(20). https://doi.org/10.1386/adch_00031_1 - Jun 9, 2021
  7. Designing for Liberation

    Designing for Liberation

    As institutions or individuals, design bodies have been weaponized for war, colonization, racism, sexism, ableism, and other forms of oppression. This talk reports on the Designing for Liberation research program that, since 2010, engages diverse design bodies with the fight against all forms of oppression. This program unleashes designing potentials that have been prevented or […] - Apr 8, 2021
  8. Latin American Service Design

    Latin American Service Design

    This is not a presentation about the best Service Design projects in Latin America. It is more like an attempt to rethink Service Design from a Latin American perspective, bringing to the fore the contradictions that are behind design problems and that are usually overlooked. In this guest talk, part of CIID‘s Service Design class […] - Sep 28, 2020
  9. The Anthropophagic Studio:  Towards a Critical Pedagogy for Interaction Design

    The Anthropophagic Studio: Towards a Critical Pedagogy for Interaction Design

    Van Amstel, Frederick M.C and Gonzatto, Rodrigo Freese. (2020) The Anthropophagic Studio: Towards a Critical Pedagogy for Interaction Design. Digital Creativity, 31(4), p. 259-283. DOI: https://doi.org/10.1080/14626268.2020.1802295 - Jul 25, 2020
  10. Anthropophagy traces in a cultural commons platform

    Anthropophagy traces in a cultural commons platform

    Van Amstel, Frederick M. C. (2020) Anthropophagy traces in a cultural commons platform. Commoning Design and Designing Commons Workshop (position paper), Participatory Design Conference, Manizales. - May 18, 2020
  11. Designing for liberation

    Designing for liberation

    Design is often defined as a professional activity that produces physical and symbolic artifacts. However, in contemporary common parlance, the design word is also used to describe the characteristics of this professional activity’s products. Despite professionals claiming responsibility for these qualities, there is ample evidence that such qualities are not defined solely by professionals. Instead, […] - Oct 31, 2018
  12. Every breath you take: Captured movements in the hyperconnected city

    Every breath you take: Captured movements in the hyperconnected city

    Firmino, R; Van Amstel, F.M.C; Gonzatto, R. F. (2018). Every breath you take: Captured movements in the hyperconnected city. In: Christoph Lindner and Miriam Meissner, The Routledge Companion to Urban Imaginaries. Routledge, London. DOI: https://doi.org/10.4324/9781315163956-14 - Oct 21, 2018
  13. Interaction Design (a.k.a The Anthropophagic Studio)

    Interaction Design (a.k.a The Anthropophagic Studio)

    Regular course – 80 hs – Digital Design Bachelor – Catholic University of Paraná (PUCPR) – Taught together with Rodrigo Gonzatto This course develops students’ creative and critical skills related to technology and society. Since the Digital Design Bachelor has already separate courses on Usability, Information Architecture, Ergonomics, and Interface Design, the Interaction Design course focuses […] - Aug 8, 2016
  14. Design Livre: designing locally, cannibalizing globally

    Design Livre: designing locally, cannibalizing globally

    Van Amstel, Frederick M.C., and Rodrigo Freese Gonzatto. (2016) “Design Livre: designing locally, cannibalizing globally.” XRDS: Crossroads, The ACM Magazine for Students, 22(4), p.46-50. https://doi.org/10.1145/2930871 - Jun 28, 2016
  15. Enigmatron (2016)

    Enigmatron (2016)

    Enigmatron is an analog synthesizer designed by Diogo Mattana to explore the subtleties of musical sound. The synthesizer is based on a tape potentiometer that modulates the digital sound according to the wishes of the musician. In the context of a Digital Design bachelor, this final work is not just a functional prototype, but also […] - Mar 31, 2016
  16. Design livre at Corais Platform: an experience in cultivating a design commons with free software

    Design livre at Corais Platform: an experience in cultivating a design commons with free software

    Van Amstel, Frederick;  Gonzatto, Rodrigo Freese; Jatobá, Pedro Henrique. (2020) Design livre at Corais Platform: an experience in cultivating a design commons with free software. Workshop Designing commons – Commons for design (position paper), DRS 2014 conference, Umeä, Sweden. - Apr 21, 2014
  17. Design Livre: Cannibalistic Interaction Design

    Design Livre: Cannibalistic Interaction Design

    Van Amstel, Frederick M.C.; Vassão, Caio A.; Ferraz, Gonçalo B. 2012. Design Livre: Cannibalistic Interaction Design. In: Innovation in Design Education: Proceedings of the Third International Forum of Design as a Process, Turin, Italy. - Apr 9, 2012
  18. Cannibalistic Interaction Design

    Cannibalistic Interaction Design

    Last week, I was in Italy for an academic forum about Latin perspectives on Design and I presented our view from Faber-Ludens Institute. I described the context where the Institute emerged and explained our Design Livre approach for project development. Previously, I used the translation Free Design, but from now on I’ll keep the original […] - Nov 9, 2011
  19. Toy Hack for opening the cultural black box

    Toy Hack for opening the cultural black box

    Last saturday, I organized a Toy Hack workshop at the brazilian national design students meetup with the purpose of invinting young designers to open the black box of electronic products, mix it’s components and see what happens. The new frankentoys created by the participants are shown in this video (portuguese): Industrial Designers are commonly not […] - Jul 20, 2010