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Student work

  1. Reflective Practice in software development studios: findings from an ethnographic study

    Reflective Practice in software development studios: findings from an ethnographic study

    Abstract: Over the last two decades, software educators have adopted new approaches, techniques, and tools for practical learning. Previous research has found that studio-based learning is suitable for learning the practical aspects of software engineering. This research strand recognizes reflective practice as a characteristic feature of software development studios. However, they did not show how […] - May 19, 2020
  2. Trajectory and traits of devigners: a qualitative study about transdisciplinarity in a software studio

    Trajectory and traits of devigners: a qualitative study about transdisciplinarity in a software studio

    Abstract: Contemporary software engineering requires multidisciplinary teams, organized in different roles to collaborate. Among the roles, two are consolidating as complementary opposites: the developer and the designer. These roles require different backgrounds and skills, which makes the developer-designer collaboration quite difficult sometimes. Intending to bridge the gap between these two roles, some students are pursuing […] - May 19, 2020
  3. When black people move, all the possibilities of future move with them

    When black people move, all the possibilities of future move with them

    Abstract: The aim of this paper is to identify how the Brazilian black movement appropriates Afrofuturist language as a strategy of resistance to racism. The analysis is based on a literature review on the studies of identity representation (Stuart Hall), Black Movement (Nilma Lino Gomes) and Afrofuturism (Ytasha Womack). This study shows how design techniques […] - Apr 15, 2020
  4. The reflective practice in a software studio

    The reflective practice in a software studio

    Nowadays, the technology permeates nearly every aspect of our lives then it is usual to expect that the number, size, complexity, and application domains of developed software will continue to grow, as well as the problems with cost, timelines and quality of software products development. This scenario demands even more skilled software developers that blend […] - Mar 27, 2020
  5. Matters of Care in Designing a Feminist Coalition

    Matters of Care in Designing a Feminist Coalition

    Abstract: Recent literature on Participatory Design describes the act of designing coalitions around a matter of concern. This paper challenges the notion of concern as the ontological basis of coalitions. Coalitions are, in fact, political organizational forms that have a long history in civil rights movements, characterized by the provisional union of different oppressed groups […] - Mar 25, 2020
  6. Deixe_me

    Deixe_me

    Deixe_me is an interactive short movie produced by Erick Gustavo e Marta Heupa to address the contradiction between the need for self-presentation and the risk of cyberbullying in social media. - Mar 31, 2016
  7. Depression and I

    Depression and I

    This is a short animation movie produced by Marcos Balbinot to express his experience of going through depression. The movie tried to convey the prejudices faced by people with this mental condition, in an attempt to reduce it. The movie has attracted more than 60.000 viewers on Youtube. - Mar 31, 2016
  8. Enigmatron

    Enigmatron

    Enigmatron is an analog synthesizer designed by Diogo Mattana to explore the subtleties of musical sound. The synthesizer is based on a tape potentiometer that modulates the digital sound according to the wishes of the musician. As a final work of a Digital Design bachelor, this analog synthesizer is also a critical stance towards the […] - Mar 31, 2016
  9. Guanabana thing at the DesignLab

    Guanabana thing at the DesignLab

    As part of the Collaborative Future Making master class, a group of students (Thijs Baltes, Alex Ceha, Riccardo Rigo and Isabel Pfab) designed a thing to intervene with the incipient DesignLab at the University of Twente. The group mapped the contradiction that was pressing the DesignLab development at its early stage: the lack of a […] - Apr 21, 2015